GTC Grand Clash Germany 2023 - 10th place
The Wurmspat
Chaos
Card sets (10)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 24 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (13)
Total glory - 19
6 |
6 |
1
3 | 3
Gambits (9)
9 | 0
Upgrades (12)
12 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B148 | Steady Advance | Choose up to two friendly fighters and push each chosen fighter 1 hex. | - | - | - | - | ||||||
B159 | Unstoppable Tread | Reaction: After this fighter's activation, push this fighter 1 hex. | - | - | - | - | ||||||
E3 | Conquest | Score this in the third end phase if each surviving friendly fighter is in one opponent's territory. | 2 | - | ? | NewestDuplicate | 2/44 (4.55%) | |||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E30 | Healing Potion | Choose one friendly fighter and roll one defence dice. On a roll of Block or Critical success Heal (2) that fighter. Otherwise Heal (1) that fighter. | - | - | - | NewestDuplicate | 13/44 (29.55%) | |||||
E41 | Army of One | If this fighter is the last surviving friendly fighter: +1 Defence +1 Dice to this fighter's Attack actions. |
- | - | - | NewestDuplicate | 8/44 (18.18%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H145 | Generous Blessings | Hybrid: Score this in an end phase if: One or more friendly fighters each have three or more upgrades Or: There are one or more surviving friendly Nurgle fighters, and enemy fighters have three or more wound counters. |
1 | - | - | - | ||||||
H155 | Gifted Bulk | Mutation +1 Wounds Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | 6/44 (13.64%) | |||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H212 | Lengthening Shadows | Score this in an end phase if there are more friendly fighters in enemy territory than there are enemy fighters in enemy territory. | 2 | - | - | - | 3/44 (6.82%) | |||||
H220 | Reckless Swing | Surge: Score this immediately after an activation step in which a friendly fighter made a Range 1 Attack action that targeted a fighter with more supporting fighters than the attacker. | 1 | - | - | - | 6/44 (13.64%) | |||||
H242 | Illusory Find | Reveal cards from the top of your power deck one by one until you reveal an Illusion upgrade. Add that card to your hand, then return the revealed cards to your power deck and shuffle your power deck. If you did not reveal an Illusion upgrade, return the revealed cards to your power deck and shuffle your power deck. | - | - | - | - | ||||||
H248 | Penumbral Falls | Waypoint At the end of the action phase, deal 1 damage to each fighter that is in an edge hex. This effect persists until another Waypoint is played. |
- | - | - | - | 3/44 (6.82%) | |||||
H271 | Bloodwrack Mask | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. Reaction: After an enemy fighter's Move action, if that enemy fighter is within 1 hex of this fighter, deal 1 damage to that fighter. |
- | - | - | - | ||||||
H294 | Phantom Spear | Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. 2 Smash 2 2 |
- | - | - | - | ||||||
H299 | Shadow Keeper | (Errata update) Illusion, Denizen Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. This fighter is on Guard. Reaction: After an enemy fighter's failed Attack action, if this fighter was the target, was adjacent and there was one or more Critical success in the defence roll, deal 1 damage to the attacker. |
- | - | - | - | 3/44 (6.82%) | |||||
H300 | Shadow Mover | Denizen +1 Move while this fighter has 1 upgrade +2 Move while this fighter has 2-4 upgrades +3 Move while this fighter has 5+ upgrades |
- | - | - | - | 3/44 (6.82%) | |||||
NM146 | Divine Attention | Surge, Hybrid: Score this immediately after: A third or subsequent ploy chooses the same friendly fighter in the same round Or: A friendly fighter is given a third or subsequent upgrade in the same round. |
1 | - | - | - | 3/44 (6.82%) | |||||
NM153 | Weighty Blessing | Mutation Choose one friendly fighter, then put one Shield counter or one Magic counter on this card. The chosen fighter has -1 Move, to a minimum of 0, and the following benefit, depending on which you picked: Shield: +1 Defence Magic: This fighter's Attack actions have Cleave. |
- | - | ? | - | 10/44 (22.73%) | |||||
NM224 | Shifting Walls | Dual: Score this in an end phase if: No edge hexes are occupied And: Each surviving fighter is adjacent to no blocked hexes. |
2 | - | - | - | 14/44 (31.82%) | |||||
NM294 | Mask of Shadows | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. This fighter cannot be the target of an Attack action unless the attacker is adjacent. |
- | - | - | - | 2/44 (4.55%) | |||||
NM299 | Reflecting Mask | Reaction: After an activation step in which this fighter was dealt damage by an enemy fighter's Range 1 or 2 Attack action, deal 2 damage to that enemy fighter, then break this card. | - | - | - | - | 9/44 (20.45%) | |||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC2 | Ferocious Rampage | Dual: Score this in an end phase if: Each surviving friendly fighter is savage and/or Inspired And: There are no fighters holding objectives. |
2 | - | - | - | 4/44 (9.09%) | |||||
TC5 | Hurricane Force | Dual: Score this in an end phase if: Each surviving friendly fighter is in enemy territory And: There are no enemy fighters in your territory. |
3 | - | - | - | 4/44 (9.09%) | |||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC10 | Paragon of Ferocity | Surge, Hybrid: Score this immediately after a savage friendly fighter's Attack action takes the target out of action if: That friendly fighter is in enemy territory Or: The target was an enemy leader. |
1 | - | - | - | 4/44 (9.09%) | |||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/44 (18.18%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) |